Daniel Garcia

Phone: (714) 724 - 1575
Email: dannyagarcia@gmail.com

SKILLS

Maya, 3D Studio Max, Zbrush, and Photoshop, Unreal III Engine. I have experience with rigging, rendering, and animating in Maya, 3D Studio Max and Mental Ray

INDUSTRY EXPERIENCE

 
Popgun Los Angeles, CA

Apr 2010 - Present
Freelance Character Artist

•Rigging, Rendering and Lighting character scenes
Following up on post render painting to achieve Game Cover/ Magazine Screenshots quality based on reference.
 
Roblox Redwood City, CA

Aug 2009 - Present
Freelance 3D Artist

• Designing, modeling, UV mapping and Hand painting textures for new generation of Characters.
•Designing, Modeling, UV mapping, and Hand painting textures assets for a MMO community of games.

 

Mind Traveler Design — Baltimore, MD

Feb 2009 - Jun 2009
Intern
• Assisted in Sculpting and Modeling photo realistic models for feature game and film based on reference.
• Assisted in Modeling Environments and Props based on concepts and reference

 

EDUCATION

Art Institute of California - Orange County — Santa Ana, CA
Dec 2009
BA of Science in Game Art and Design
Additional Studies;
Gnomon School of Special Effect — Hollywood, CA
Mar 2009
Professional Studies - Character Creation for Games

 

 

 

©copyright 2009-2010 Daniel Garcia. All rights reserved.